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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on iOS in Finland Q3 2021

Explore the performance of the top 5 hypercasual games on the iOS platform in Finland during Q3 2021. Data shows trends in weekly downloads, revenue, and active users.

Top 5 Hypercasual Games on iOS in Finland Q3 2021

The third quarter of 2021 saw some interesting trends in the performance of hypercasual games on the iOS platform in Finland. Here’s a detailed look at the top 5 games, based on data from Sensor Tower.

Fidget Toys Trading: 3D Pop It, developed by Freeplay LLC, launched in mid-July and quickly gained traction. Weekly downloads peaked at approximately 9.7K in the week of July 26 and then saw a gradual decline, ending the quarter with around 493 downloads in the last week of September. Weekly active users showed a similar trend, peaking at around 11.9K in early August and tapering off to about 2.1K by the end of September.

Fidget Trading 3D- Toy Collect from MagicLab had a strong start in early July with 7.4K downloads, which then dropped significantly, reaching just 25 downloads in the last week of September. Active users also saw a decrease, from 10.7K in early July to 399 by the end of the quarter.

Count Masters: Crowd Runner 3D, also by Freeplay LLC, experienced modest weekly downloads, starting with around 2.6K in late June and gradually decreasing to 396 by the quarter's end. The game saw its weekly revenue peak at $40 in early September. Active users dropped from 7.1K in late June to approximately 2.5K by the end of September.

Like A Dino! by Hyun-joong Kim had a relatively stable performance. Weekly downloads fluctuated between 1.6K and 392, while active users saw a gradual decline from 9.5K at the end of June to 4.7K by the end of September.

Run Rich 3D, developed by Voodoo, saw its highest weekly downloads of 4.6K in late July before declining to 152 by the end of September. Active users peaked at around 6.9K in late July and dropped to approximately 1K by the end of the quarter. The game also recorded its peak weekly revenue of $9 in mid-July.

This data highlights the varying performance and trends of hypercasual games in the Finnish iOS market during Q3 2021. For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021